Mount And Blade Jeremus

  1. Mount And Blade War Band Download
  2. Mount And Blade War Band

(Watch out, probably spoilers in Wiki, as much as you can actually get spoiled in this game)This one too, although the above is probably better for skills:Basically, no they don’t stack, with the exception of training. Whoever has the highest skill, that one gets used. You can see who this is in the Party menu. There is also then a small bonus for the amount of skill your actual character has. This still works if you have the highest skill.Trainer works differently - every companion with points in training gives XP to troops lower level than him or her.

So if you have a lot of companions with a little training it quickly makes a very large pool of XP going into low level troops. You skip past the peasant recruit into level 1 / level 2 troops very quickly.On ransom brokers, yes very annoying. They are in taverns is as much as I can tell you.

I seem to have more luck finding them in the coastal Nord cities (the yellow ones), but that is totally subjective and not backed up by any data or stats. Papageno:Is there a better explanation of the skills system than the one in the manual (particularly Party skills)? I’ve been operating on the assumption that they stack if anyone among the named companions has even a point in them (like if everyone has a point in surgery or first aid), but now I’m thinking not.Also, whom do I have to kill to find a freaking Ransom Broker? I’ve got 7 prisoners in tow, and no one to sell them to.As others have said, party skills don’t stack, with the exception of trainer. For trainer, it doesn’t so much stack as it does individually apply for each person with the skill.

Having 3 guys with 2 trainer each is not the equivalent of 6 trainer on one guy.As to the other party skills, your party screen will show whose skill is being used to determine your party’s skill level, and any bonus that may be applied. E.g., on my current character, it lists surgery 8 and wound healing 8 under Jeremus’s name with a +1 next to surgery for having two points of surgery on my main character. Note that only skill levels for active (non-wounded) companions count.

So if Jeremus get’s knocked out, his skill levels don’t count: a reason why backup levels (particular healing skills) on other companions aren’t necessarily a waste).For ransom brokers, they are random with the exception of Tihr where a permanent ransom broker (Radimus?) resides, but he pays less than no name ransom brokers. There are a fair amount of random brokers, so it shouldn’t be too hard. Depending on the tavern layout, the broker might be waiting in one of the upstairs room(s). You can also ask a traveller npc for the location of a broker.

Mount And Blade War Band Download

Stepsongrapes:Depending on the tavern layout, the broker might be waiting in one of the upstairs room(s). You can also ask a traveller npc for the location of a broker.What theTHERE ARE UPSTAIRS ROOMS!?! I got so used to doors and such not opening in the city/building views that I just assumed everyone in the tavern was actually down around the bar area. I wonder how many companions, brokers and other NPCs I’ve missed!

/facepalmOh well, I seem to be doing OK even with out any second floor tavern visits. I’ve got an ironworks up and running in Curaw now, and another venture in Ichamur.

I’m working on faction to get ventures going in other towns. I added Borcha so my tracking/pathfinding/spotting skills are handled, leaving me free to concentrate on my own combat skills (I now have 5 companions who can handle most of the party skills between them). About 1/3 of my Warband is maxing out the upgrade tree, and new recruits become 2nd or 3rd tier soldiers pretty damn quickly now. I want to build up a little more cash reserve through trading and bandit slaughter, then it’s time to join the political rat race and pick a faction (probably Vaegir). Thanks to this thread I fired up Warband againI’m trotting around the countryside right now with my 50+ Nord Footman/Vaegir Archer army. It’s going pretty well. I can pretty easily take on big Sea Raider parties without a single casualty.

The resultant loot is keeping my coffers filled.But, my awesomeness is called into question every time I take on one of those “Train the Villager” quests. Those guys kick my ass. For that matter, any 1-on-1 on foot situation I can’t seem to figure out the timing of the swings. They always hit much faster than I do.

In the original M&B this stuff was easy-as-pie. Any suggestions?

Mount And Blade Jeremus

BiggerBoat:But, my awesomeness is called into question every time I take on one of those “Train the Villager” quests. Those guys kick my ass. For that matter, any 1-on-1 on foot situation I can’t seem to figure out the timing of the swings. They always hit much faster than I do. In the original M&B this stuff was easy-as-pie. Any suggestions?Without wanting to sound snarky, if you’re getting beaten by a staff-armed villager in a 1-on-1 training fight then you’re doing something wrong. It shouldn’t be terribly different from the original in terms of technique and timing.

Do you remember to block only after the enemy has started his swing? Maybe experiment with the options for how to fight (i.e. How to choose direction of block/swing)? BiggerBoat:Thanks to this thread I fired up Warband againI’m trotting around the countryside right now with my 50+ Nord Footman/Vaegir Archer army. It’s going pretty well. I can pretty easily take on big Sea Raider parties without a single casualty.

The resultant loot is keeping my coffers filled.But, my awesomeness is called into question every time I take on one of those “Train the Villager” quests. Those guys kick my ass. For that matter, any 1-on-1 on foot situation I can’t seem to figure out the timing of the swings. They always hit much faster than I do. In the original M&B this stuff was easy-as-pie. Any suggestions?Is your current character trained in polearm?

All village trainings employ the staff. It could be that your old character was a lancer or something whereas this one is not leading to a major difference in proficiency. Proficiency in polearm affects your swing speed and damage and maybe your block speed with the staff.

And

BiggerBoat:But, my awesomeness is called into question every time I take on one of those “Train the Villager” quests. Those guys kick my ass. For that matter, any 1-on-1 on foot situation I can’t seem to figure out the timing of the swings. They always hit much faster than I do. In the original M&B this stuff was easy-as-pie. Any suggestions?Use block, a lot. Especially in one-on-one situations, you can normally predict a pattern to the enemy’s attacks.

Concentrate on blocking the first few hits until you figure out when he leaves an opening, then attack during that (usually right after his attack). Also, step into the enemy when attacking, then immediately backpedal while defending. I’ve found that constant movement helps me to get in a couple of good whacks while only taking a glancing blow or none at all when I back away while blocking.Great places to practice this are at the Training Camps scattered around the map. You can also get in a lot of weapons practice in the arena in towns. Both use blunt weapons, so no damage incurred there will carry over to the “real” world, but there is the added bonus of also gaining skill points in whatever weapon you’re equipped with, and those DO carry over once earned. Papageno:There’s also apparently a kicking move with the “e” key that I didn’t know about.

Mount And Blade War Band

At least the manual mentions it. Anyone tried that in melee combat while on foot?It can be mildly interesting for stunning an opponent prior to an attack, particularly if you are using a slow weapon. You can also use it to stun/push someone back if they get inside your weapon reach when using a polearm. I’m more of a block-and-counter or smash-their-shield type of guy, so I don’t use it much. I’ve also tried kicking guys off of the siege ladder but that doesn’t seem to work.

Thanks for the advice on curing my lameness.Here’s what happens for me:Hold in block mode or snap up a block for an incoming hit complete the block successfully and quickly attempt a follow-up attack with a swing before my swing lands, the opposing guy has recovered from my block and has already swung and hit me again. I just can’t land a hit before he does. Rinse and repeat.Clearly, I’m doing something wonky with the timing.

Maybe I’m depending on staying in block mode too much, maybe I’m just not swinging as soon as I think I am after the block. Something has changed to make what was very easy for me in original M&B (1-on-1 duels on foot) very difficult in Warband. I used to take on 5 guys in the training grounds without problem, and now one dude with a stick is giving me problems.I probably need to spend a bunch of time in the training fields and get it worked out. BiggerBoat:Thanks for the advice on curing my lameness.Here’s what happens for me:Hold in block mode or snap up a block for an incoming hit complete the block successfully and quickly attempt a follow-up attack with a swing before my swing lands, the opposing guy has recovered from my block and has already swung and hit me again. I just can’t land a hit before he does.

Rinse and repeat.Clearly, I’m doing something wonky with the timing. Maybe I’m depending on staying in block mode too much, maybe I’m just not swinging as soon as I think I am after the block. Something has changed to make what was very easy for me in original M&B (1-on-1 duels on foot) very difficult in Warband. I used to take on 5 guys in the training grounds without problem, and now one dude with a stick is giving me problems.I probably need to spend a bunch of time in the training fields and get it worked out.It does sound like a timing issue, but I haven’t found that to be any different between the original and Warband. For loads of practice, try the melee competition in the arenas.

Try kicking instead of swinging as soon as you’ve completed the block, just to see what happens. I would say with the villager thing. Snap the block like you already do, then once it connects, quickly move the mouse to the left or right (quick wrist action) to get the polearm to swing into the other player. Those moves will generally do a fair bit of damage and easier to pull off than either the overhead attack, or the thrust.Also, the difficulty of the game may be the difference also.

In one M&B Warband game, I had the difficulty down a bit and was easily able to take on 3-4 guys without much worry. In my new game, I knocked some of the difficulty settings up and found myself getting my butt handed to me if I weren’t paying attention. Aaargh, has anyone managed to find the damned band of deserters that the Guild Master of Dhirim wants you to hunt down? I can’t find them to save my life. And it doesn’t help that caravans and farmers and such are giving me tips about having seen them days ago.

What’s the best strategy here? I’ve never had this hard a time. I know that they show up with a different-colored text label over their heads. I should just go tell the Guild Master to find them himself, this is getting annoying.I actually lucked out and saved a game where I got a tip from a caravan that said that these guys were near a village less than an hour ago, but when I’ve gone looking, I find no tracks than lead anywhere (and I have a good tracker in the party–I followed the tracks of what turned out to be village farmers, and on a different try a caravan, but no tracks that lead to the deserters). Papageno:Aaargh, has anyone managed to find the damned band of deserters that the Guild Master of Dhirim wants you to hunt down? I can’t find them to save my life.

And it doesn’t help that caravans and farmers and such are giving me tips about having seen them days ago. What’s the best strategy here? I’ve never had this hard a time. I know that they show up with a different-colored text label over their heads. There are two types of bandit hunts. There’s the “troublesome bandits” who will always spawn near the city when you take the quest but can run away after that, so don’t accept the quest when it’s night time or you won’t see them.:)Then there’s the “bandits have been preying on travellers near village XX”. Those quests require you to search for the bandits, but don’t despair, it’s quite possible to do so.

This quest is on a generous 60 day timer so you don’t have to be in a rush to hunt them down. So how do you find them? Well, you ask other parties on the map if they’ve seen them. If another party has spotted them they’ll tell you where and when.

Using this method you’ll eventually find someone who’s spotted them within 12 hours or so, giving you a good general direction to look in.I go about my business as usual when doing these missions, only stopping every now and then to ask passing counts if they’ve seen my bandits. If they haven’t or the information is old I’ll just keep moving. If they have then I’ll try to pick up the trail. I had a bit of trouble with Warband in the lower character levels, but I’m Level 22 now and my group is a roving band of death dealers.One aspect of the game that I don’t feel like I’m doing very well with is the political stuff.

I am a Norse lord with only one castle and one village. I have one friend (the King). I can’t really get quests from the other lords very much anymore, because all of the mundane stuff is “below my station”. We just won the war against the Swadians, and we own a pretty big slice of the map. Of course, it’s not a big enough slice because we declared war against the Vaegirs to “reclaim lost territory”. I’m on day 283, and I’m not sure if I’m too far behind the curve to ever really get any real power. I’m staying pretty active and fighting and winning against enemy troops.

What else can I be doing?On an unrelated note, it’s amazing to me how fun the combat is in this game. Is there anything more satisfying than a perfectly lofted arrow into some guys face from several hundred yards?

I don’t think so.

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